Blessed Light
Dominaria — common
Instant
Exile target creature or enchantment.
Enchanted by mage-smiths and blessed by priests, Benalish windows let in light and cast out darkness.
Dominaria — common
Instant
Exile target creature or enchantment.
Enchanted by mage-smiths and blessed by priests, Benalish windows let in light and cast out darkness.
TCGPlayer low price:
Buy now! ▶Instant
Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.
Instant
This spell costs less to cast for each opponent you're attacking.
Exile target creature.
Instant
This spell costs less to cast if it targets a tapped creature.
Exile target creature.
Instant
Exile target creature, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Choose one or both —
• Exile target artifact.
• Exile target enchantment.
Instant
Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Instant
Exile target attacking creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Silence, exile up to two target attacking creatures.
Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Instant
Put target artifact, creature, or enchantment on top of its owner's library.
Instant
Destroy target artifact or enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
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