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Alive    Well (Dragon
//

Alive // Well

Dragon's Maze — Uncommon

Sorcery // Sorcery

Alive // Well is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Alive    Well (Dragon
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

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Rating:

3.98/10

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Cards like Alive // Well in Standard format:

Mouth    Feed
//

Mouth // Feed

Sorcery // Sorcery

Create a 3/3 green Hippo creature token.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw a card for each creature you control with power 3 or greater.

5.6 /10
$0.31
Never    Return
//

Never // Return

Sorcery // Sorcery

Destroy target creature or planeswalker.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

8.8 /10
$1.00
Gruesome Fate

Gruesome Fate

Sorcery

Each opponent loses 1 life for each creature you control.

6.7 /10
$0.12
Fumigate

Fumigate

Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

8.4 /10
$2.70
Start    Finish
//

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

4.5 /10
$0.19
Rags    Riches
//

Rags // Riches

Sorcery // Sorcery

All creatures get -2/-2 until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent chooses a creature he or she controls. You gain control of those creatures.

5.5 /10
$0.30
Queen s Commission

Queen's Commission

Sorcery

Create two 1/1 white Vampire creature tokens with lifelink.

5 /10
--
Call to the Feast

Call to the Feast

Sorcery

Create three 1/1 white Vampire creature tokens with lifelink.

5 /10
$0.20
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

7.3 /10
$1.25
Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

3.6 /10
$0.22
Struggle    Survive
//

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.

4.8 /10
$0.23
Arterial Flow

Arterial Flow

Sorcery

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

6.2 /10
$0.17
Hour of Eternity

Hour of Eternity

Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

5.6 /10
$0.34
Savage Stomp

Savage Stomp

Sorcery

Savage Stomp costs less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

5 /10
$0.23
Inspiring Roar

Inspiring Roar

Sorcery

Put a +1/+1 counter on each creature you control.

0.3 /10
$0.13
Hunt the Weak

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

0.8 /10
$0.10
Sram s Expertise

Sram's Expertise

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

8.4 /10
--
Insult    Injury
//

Insult // Injury

Sorcery // Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player.

8.3 /10
$0.49
Farm    Market
//

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

4 /10
$0.24
Spring    Mind
//

Spring // Mind

Sorcery // Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards.

3.6 /10
$0.20

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