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Catch    Release (Dragon
//

Catch // Release

Dragon's Maze — Rare

Sorcery // Sorcery

Catch // Release is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Catch    Release (Dragon
Price: PaperMTGO

TCGPlayer avg. price:

$0.35

$0.09 $0.35 $1.55
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Rating:

6.73/10

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Kari Zev's Expertise

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Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

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--
Limits of Solidarity

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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling (, Discard this card: Draw a card.)

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Wrangle

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Ondu Rising

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Whenever a creature attacks this turn, it gains lifelink until end of turn.

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Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

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Press into Service

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Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

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Rags    Riches
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Rags // Riches

Sorcery // Sorcery

All creatures get -2/-2 until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent chooses a creature he or she controls. You gain control of those creatures.

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Onward    Victory
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Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

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Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

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--
Rising Miasma

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Sorcery

All creatures get -2/-2 until end of turn.

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Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

3.3 /10
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Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

//

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Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

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Counter target spell unless its controller pays .

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--

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