Advanced card search Random card
Fatal Fumes (Dragon

Fatal Fumes

Dragon's Maze — common

Instant

Sets Fatal Fumes has been printed in:

Fatal Fumes (Dragon

TCGPlayer low price:

$0.02

Buy now! ▶

Loading price data
Loading

Rating:

0.71/10

Rate This:

Cards like Fatal Fumes in Dragon's Maze:

Protect  Serve

Protect // Serve

Instant // Instant

Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Serve

Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

1.3 /10
$0.11
Showstopper

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

4 /10
$0.08
Crypt Incursion

Crypt Incursion

Instant

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

8.5 /10
$0.19
Dragonshift

Dragonshift

Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

4.1 /10
$0.24
Turn  Burn

Turn // Burn

Instant // Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.04
Putrefy

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

9.9 /10
$0.26
Profit  Loss

Profit // Loss

Instant // Instant

Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Loss

Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

1.8 /10
$0.08
Far  Away

Far // Away

Instant // Instant

Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)

Away

Target player sacrifices a creature.
Fuse (You may cast one or both halves of this card from your hand.)

6 /10
$0.14
Punish the Enemy

Punish the Enemy

Instant

Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.

1.5 /10
$0.07
Warped Physique

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

2.3 /10
$0.05
Render Silent

Render Silent

Instant

Counter target spell. Its controller can't cast spells this turn.

9.1 /10
$1.28
Restore the Peace

Restore the Peace

Instant

Return each creature that dealt damage this turn to its owner's hand.

3.2 /10
$0.07
Riot Control

Riot Control

Instant

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

8.1 /10
$0.33
Advent of the Wurm

Advent of the Wurm

Instant

Create a 5/5 green Wurm creature token with trample.

6.2 /10
$0.18
Mindstatic

Mindstatic

Instant

Counter target spell unless its controller pays .

2.8 /10
$0.03
Plasm Capture

Plasm Capture

Instant

Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.

8.4 /10
$0.63
Warleaders Helix

Warleader's Helix

Instant

Warleader's Helix deals 4 damage to any target and you gain 4 life.

6.1 /10
$0.12
Wear  Tear

Wear // Tear

Instant // Instant

Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)

Tear

Destroy target enchantment.
Fuse (You may cast one or both halves of this card from your hand.)

9.7 /10
$2.06
Weapon Surge

Weapon Surge

Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

4.4 /10
$0.03
Ready  Willing

Ready // Willing

Instant // Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)

Willing

Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

6 /10
$0.32

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.