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Jelenn Sphinx (Dragon

Jelenn Sphinx

Dragon's Maze — uncommon

Creature — Sphinx

Jelenn Sphinx rulings:

There are no rulings for Jelenn Sphinx.

Jelenn Sphinx (Dragon

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Cultivator of Blades

Cultivator of Blades

Creature — Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

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Honored CropCaptain

Honored Crop-Captain

Creature — Human Warrior (3/2)

Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.

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Mrton Stromgald

Márton Stromgald

Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

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SteelPlume Marshal

Steel-Plume Marshal

Creature — Bird Soldier (3/3)

Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

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Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
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Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

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Tori DAvenant Fury Rider

Tori D'Avenant, Fury Rider

Legendary Creature — Human Knight (3/3)

Vigilance, trample
Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

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Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

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Genasi Enforcers

Genasi Enforcers

Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

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Kangees Lieutenant

Kangee's Lieutenant

Creature — Bird Soldier (1/1)

Flying
Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.
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Kangee Sky Warden

Kangee, Sky Warden

Legendary Creature — Bird Wizard (3/3)

Flying, vigilance
Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.
Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.

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Signal Pest

Signal Pest

Artifact Creature — Pest (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can't be blocked except by creatures with flying or reach.

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Aerial Guide

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Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

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Agrus Kos, Wojek Veteran

Legendary Creature — Human Soldier (3/3)

Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

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Angelic Captain

Angelic Captain

Creature — Angel Ally (4/3)

Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

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Basri Devoted Paladin

Basri, Devoted Paladin

Legendary Planeswalker — Basri

+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
?1: Whenever a creature attacks this turn, put a +1/+1 counter on it.
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Battle Cry Goblin

Battle Cry Goblin

Creature — Goblin (2/2)

: Goblins you control get +1/+0 and gain haste until end of turn.
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Belle of the Brawl

Belle of the Brawl

Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

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Bolt Hound

Bolt Hound

Creature — Elemental Dog (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.

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Congregation Gryff

Congregation Gryff

Creature — Hippogriff Mount (1/4)

Flying, lifelink
Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

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Ebony Fly

Ebony Fly

Artifact

Ebony Fly enters the battlefield tapped.
: Add .
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Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.

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