Jelenn Sphinx
Dragon's Maze — uncommon
Creature — Sphinx
Sets Jelenn Sphinx has been printed in:
Dragon's Maze — uncommon
Creature — Sphinx
Sets Jelenn Sphinx has been printed in:
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Buy now! ▶Creature — Vedalken Wizard (3/2)
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Legendary Creature — Human Soldier (4/4)
Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Creature — Thrull (3/3)
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Legendary Creature — Human Soldier (2/2)
Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Creature — Human Advisor (2/4)
As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost less to cast.
Creature — Bird (2/2)
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Creature — Weird (1/5)
Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
Creature — Gorgon (2/5)
Deathtouch
, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
Creature — Shapeshifter (4/5)
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.
Creature — Cat (3/3)
Bloodrush — , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
Creature — Vampire (4/4)
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Creature — Spirit (3/4)
Creatures your opponents control get -1/-0.
Legendary Creature — Vampire (2/4)
Flying
Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Creature — Human Warrior (2/4)
When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Zombie Soldier (2/4)
When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Legendary Creature — Weird Wizard (2/4)
Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Creature — Frog Beast (6/6)
At the beginning of your upkeep, return a creature you control to its owner's hand.
Creature — Minotaur Soldier (5/3)
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Creature — Human Rogue (3/1)
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
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