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Maze Sentinel (Dragon

Maze Sentinel

Dragon's Maze — common

Creature — Elemental

Maze Sentinel rulings:

There are no rulings for Maze Sentinel.

Maze Sentinel (Dragon

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Ajani the Greathearted

Ajani, the Greathearted

Legendary Planeswalker — Ajani

Creatures you control have vigilance.
+1: You gain 3 life.
?2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

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Always Watching

Always Watching

Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

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Angelic Field Marshal

Angelic Field Marshal

Creature — Angel (3/3)

Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

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Brave the Sands

Brave the Sands

Enchantment

Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.

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Captain of the Watch

Captain of the Watch

Creature — Human Soldier (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

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Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

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Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

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Esika God of the Tree  The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Creature — God // Legendary Enchantment (1/4)

Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and ": Add one mana of any color."

The Prismatic Bridge

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

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Gate Hound

Gate Hound

Creature — Dog (1/1)

Creatures you control have vigilance as long as Gate Hound is enchanted.

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Heliod God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.

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Herald of Dromoka

Herald of Dromoka

Creature — Human Warrior (2/2)

Vigilance
Other Warrior creatures you control have vigilance.

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Hold the Gates

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

5.8 /10
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Inga and Esika

Inga and Esika

Legendary Creature — Human God (4/4)

Creatures you control have vigilance and ": Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.

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Inquisitor Greyfax

Inquisitor Greyfax

Legendary Creature — Human Inquisitor (3/3)

Vigilance
Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.
Hunt for Heresy — , : Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

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--
Jetmir Nexus of Revels

Jetmir, Nexus of Revels

Legendary Creature — Cat Demon (5/4)

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

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Oathsworn Giant

Oathsworn Giant

Creature — Giant Soldier (3/4)

Vigilance
Other creatures you control get +0/+2 and have vigilance.

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PheresBand Warchief

Pheres-Band Warchief

Creature — Centaur Warrior (3/3)

Vigilance, trample
Other Centaur creatures you control get +1/+1 and have vigilance and trample.

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Radiant Destiny

Radiant Destiny

Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

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Sensor Splicer

Sensor Splicer

Creature — Phyrexian Artificer (1/1)

When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.

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Sentinel Sliver

Sentinel Sliver

Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

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