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Mending Touch (Dragon

Mending Touch

Dragon's Maze — Common

Instant

Mending Touch is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Mending Touch (Dragon
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.02 $0.14 $1.14
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Rating:

5.82/10

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Cards like Mending Touch in Standard format:

Blossoming Defense

Blossoming Defense

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Target creature you control gets +2/+2 and gains hexproof until end of turn.

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Vines of the Recluse

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

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Confront the Unknown

Confront the Unknown

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Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Ornamental Courage

Ornamental Courage

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Untap target creature. It gets +1/+3 until end of turn.

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Lifecraft Awakening

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Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.

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Natural State

Natural State

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Destroy target artifact or enchantment with converted mana cost 3 or less.

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Unnatural Endurance

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Devoid (This card has no color.)

Target creature gets +2/+0 until end of turn. Regenerate it.

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Shock

Shock

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Shock deals 2 damage to target creature or player.

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Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Expedite

Expedite

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Target creature gains haste until end of turn.

Draw a card.

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Otherworldly Outburst

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Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

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Strength of Arms

Strength of Arms

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Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.

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Gift of Tusks

Gift of Tusks

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Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

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Fatal Push

Fatal Push

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Destroy target creature if it has converted mana cost 2 or less.

Revolt Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

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Might Beyond Reason

Might Beyond Reason

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Put two +1/+1 counters on target creature.

Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

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Outnumber

Outnumber

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Outnumber deals damage to target creature equal to the number of creatures you control.

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Alley Evasion

Alley Evasion

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Choose one

Target creature you control gets +1/+2 until end of turn.

Return target creature you control to its owner's hand.

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Pulse of Murasa

Pulse of Murasa

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Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Infuse with the Elements

Infuse with the Elements

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Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

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Borrowed Hostility

Borrowed Hostility

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +3/+0 until end of turn.

Target creature gains first strike until end of turn.

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