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Ready    Willing (Dragon
//

Ready // Willing

Dragon's Maze — Rare

Instant // Instant

Ready // Willing is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Ready    Willing (Dragon
Price: PaperMTGO

TCGPlayer avg. price:

$0.31

$0.10 $0.31 $2.37
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Rating:

7.45/10

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Cards like Ready // Willing in Standard format:

Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

6.8 /10
$0.32
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

5.2 /10
$0.20
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

0.9 /10
$0.14
Make a Stand

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

2.3 /10
$0.18
Unity of Purpose

Unity of Purpose

Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Untap each creature you control with a +1/+1 counter on it.

4.8 /10
$0.20
Rallying Roar

Rallying Roar

Instant

Creatures you control get +1/+1 until end of turn. Untap them.

5 /10
$0.20
Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

3.3 /10
$0.19
Waxing Moon

Waxing Moon

Instant

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

0.9 /10
$0.14
Blinding Fog

Blinding Fog

Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

5 /10
$0.14
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling (, Discard this card: Draw a card.)

0 /10
$0.14
Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Creatures you control get +2/+0 until end of turn.

Creatures you control get +0/+2 until end of turn.

0.2 /10
$0.13
Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

0.5 /10
$0.14
Woodcutter s Grit

Woodcutter's Grit

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

0.5 /10
--
Spidery Grasp

Spidery Grasp

Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

2 /10
$0.14
In Oketra s Name

In Oketra's Name

Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

0.5 /10
--
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

0.5 /10
$0.11
Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

3.6 /10
$0.20
Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

0.6 /10
$0.13
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

1.1 /10
$0.12
Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Creatures target player controls gain trample until end of turn.

Savage Alliance deals 2 damage to target creature.

Savage Alliance deals 1 damage to each creature target opponent controls.

4 /10
$0.22

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