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Riot Control (Dragon

Riot Control

Dragon's Maze — Common

Instant

Riot Control is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Riot Control (Dragon
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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Rating:

2.47/10

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Cards like Riot Control in Standard format:

Dazzling Reflection

Dazzling Reflection

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You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

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Encircling Fissure

Encircling Fissure

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Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2 (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Repel the Abominable

Repel the Abominable

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Prevent all damage that would be dealt this turn by non-Human sources.

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Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

Untap up to two target creatures.

Target opponent sacrifices an attacking creature.

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Blinding Fog

Blinding Fog

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Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

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Silverstrike

Silverstrike

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Destroy target attacking creature. You gain 3 life.

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Tandem Tactics

Tandem Tactics

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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

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Decommission

Decommission

Instant

Destroy target artifact or enchantment.

Revolt If a permanent you controlled left the battlefield this turn, you gain 3 life.

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Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Creatures you control get +2/+0 until end of turn.

Creatures you control get +0/+2 until end of turn.

0.2 /10
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Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

5.2 /10
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Renewed Faith

Renewed Faith

Instant

You gain 6 life.

Cycling (, Discard this card: Draw a card.)

When you cycle Renewed Faith, you may gain 2 life.

4.4 /10
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Ritual of Rejuvenation

Ritual of Rejuvenation

Instant

You gain 4 life.

Draw a card.

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Sanguine Sacrament

Sanguine Sacrament

Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

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Make a Stand

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

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Djeru s Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling (, Discard this card: Draw a card.)

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--
Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

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Lithomancer s Focus

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

0.2 /10
--
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

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Inspired Charge

Inspired Charge

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Creatures you control get +2/+1 until end of turn.

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Deft Dismissal

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Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

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