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Sinister Possession (Dragon

Sinister Possession

Dragon's Maze — Common

Enchantment Aura

Sinister Possession is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Sinister Possession (Dragon
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.04 $0.14 $1.13
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Rating:

5.06/10

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Cards like Sinister Possession in Standard format:

Strange Augmentation

Strange Augmentation

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

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Dead Weight

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Enchantment Aura

Enchant creature

Enchanted creature gets -2/-2.

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Gonti s Machinations

Gonti's Machinations

Enchantment

Whenever you lose life for the first time each turn, you get . (You get an energy counter. Damage causes loss of life.)

Pay , Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.

5.4 /10
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Vampiric Rites

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

5.5 /10
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Sinister Concoction

Sinister Concoction

Enchantment

, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

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Graf Harvest

Graf Harvest

Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.

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Skin Invasion

Skin Invasion

Enchantment Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

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Prophetic Ravings

Prophetic Ravings

Enchantment Aura

Enchant creature

Enchanted creature has haste and ", Discard a card: Draw a card."

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Boon of Emrakul

Boon of Emrakul

Enchantment Aura

Enchant creature

Enchanted creature gets +3/-3.

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Untamed Hunger

Untamed Hunger

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

6.5 /10
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Spontaneous Mutation

Spontaneous Mutation

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

7.1 /10
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Weight of the Underworld

Weight of the Underworld

Enchantment Aura

Enchant creature

Enchanted creature gets -3/-2.

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Gryff s Boon

Gryff's Boon

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.

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Infectious Curse

Infectious Curse

Enchantment Aura Curse

Enchant player

Spells you cast that target enchanted player cost less to cast.

At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

5.3 /10
--
Retreat to Hagra

Retreat to Hagra

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Target creature gets +1/+0 and gains deathtouch until end of turn.

Each opponent loses 1 life and you gain 1 life.

5.9 /10
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Underhanded Designs

Underhanded Designs

Enchantment

Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life.

, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

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Authority of the Consuls

Authority of the Consuls

Enchantment

Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

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Myth Realized

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Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

: Put a lore counter on Myth Realized.

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Triskaidekaphobia

Triskaidekaphobia

Enchantment

At the beginning of your upkeep, choose one

Each player with exactly 13 life loses the game, then each player gains 1 life.

Each player with exactly 13 life loses the game, then each player loses 1 life.

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Call the Bloodline

Call the Bloodline

Enchantment

, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.

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