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Center Soul (Dragons of Tarkir)

Center Soul

Dragons of Tarkir — Common

Instant

Center Soul is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Center Soul (Dragons of Tarkir)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.03 $0.14 $0.70
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Rating:

6.13/10

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Cards like Center Soul in Standard format:

Mighty Leap

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Target creature gets +2/+2 and gains flying until end of turn.

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Tandem Tactics

Tandem Tactics

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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

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Blessed Alliance

Blessed Alliance

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

Untap up to two target creatures.

Target opponent sacrifices an attacking creature.

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Long Road Home

Long Road Home

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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

6.8 /10
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Dazzling Reflection

Dazzling Reflection

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You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

7.3 /10
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Expose Evil

Expose Evil

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Tap up to two target creatures.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Dromoka s Command

Dromoka's Command

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Choose two

Prevent all damage target instant or sorcery spell would deal this turn.

Target player sacrifices an enchantment.

Put a +1/+1 counter on target creature.

Target creature you control fights target creature you don't control.

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Celestial Flare

Celestial Flare

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Target player sacrifices an attacking or blocking creature.

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Pressure Point

Pressure Point

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Tap target creature.

Draw a card.

5.5 /10
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Puncturing Light

Puncturing Light

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Destroy target attacking or blocking creature with power 3 or less.

5.5 /10
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Gideon s Reproach

Gideon's Reproach

Instant

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

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Impeccable Timing

Impeccable Timing

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Impeccable Timing deals 3 damage to target attacking or blocking creature.

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Immolating Glare

Immolating Glare

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Destroy target attacking creature.

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Ride Down

Ride Down

Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

6.5 /10
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Repel the Abominable

Repel the Abominable

Instant

Prevent all damage that would be dealt this turn by non-Human sources.

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Grotesque Mutation

Grotesque Mutation

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Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

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Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.4 /10
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Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.6 /10
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Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

6.7 /10
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