Revealing Wind
Dragons of Tarkir — common
Instant
Sets Revealing Wind has been printed in:
Dragons of Tarkir — common
Instant
Sets Revealing Wind has been printed in:
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Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Choose one —
• Destroy target blue or black noncreature permanent.
• Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Instant
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Instant
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Instant
Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.
Instant
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Instant
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Instant
Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
Instant
Choose two —
• Return target creature card from your graveyard to your hand.
• Target player discards a card.
• Destroy target artifact.
• Kolaghan's Command deals 2 damage to any target.
Instant
Target creature you control deals damage equal to its power to target creature you don't control.
Instant
Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Instant
Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
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