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Volcanic Rush (Dragons of Tarkir)

Volcanic Rush

Dragons of Tarkir — Common

Instant

Volcanic Rush is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Volcanic Rush (Dragons of Tarkir)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.01 $0.15 $0.95
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Rating:

0.45/10

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Cards like Volcanic Rush in Standard format:

Dinosaur Stampede

Dinosaur Stampede

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Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

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Pursue Glory

Pursue Glory

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Attacking creatures get +2/+0 until end of turn.

Cycling (, Discard this card: Draw a card.)

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Invigorated Rampage

Invigorated Rampage

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Choose one

Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

4.5 /10
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Deem Worthy

Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature.

Cycling (, Discard this card: Draw a card.)

When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

4.5 /10
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Electrify

Electrify

Instant

Electrify deals 4 damage to target creature.

0.6 /10
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Unfriendly Fire

Unfriendly Fire

Instant

Unfriendly Fire deals 4 damage to target creature or player.

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Fateful Showdown

Fateful Showdown

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Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

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Flame Lash

Flame Lash

Instant

Flame Lash deals 4 damage to target creature or player.

7.6 /10
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Incendiary Sabotage

Incendiary Sabotage

Instant

As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

5.3 /10
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Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

0.1 /10
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Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

0.5 /10
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Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn.

0.6 /10
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Precise Strike

Precise Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

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Buccaneer s Bravado

Buccaneer's Bravado

Instant

Choose one

Target creature gets +1/+1 and gains first strike until end of turn.

Target Pirate gets +1/+1 and gains double strike until end of turn.

5.2 /10
--
Refuse    Cooperate
//

Refuse // Cooperate

Instant // Instant

Refuse deals damage to target spell's controller equal to that spell's converted mana cost.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

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Kindled Fury

Kindled Fury

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Target creature gets +1/+0 and gains first strike until end of turn.

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Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

5 /10
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Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

5.2 /10
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Huatli s Spurring

Huatli's Spurring

Instant

Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

5 /10
--
Glorious End

Glorious End

Instant

End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

At the beginning of your next end step, you lose the game.

9 /10
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