Advanced card search Random card
Loam Lion (Duel Decks: Ajani vs. Nicol Bolas)

Loam Lion

Duel Decks: Ajani vs. Nicol Bolas — uncommon

Creature — Cat

Loam Lion gets +1/+2 as long as you control a Forest.

In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.

1/1
Loam Lion (Duel Decks: Ajani vs. Nicol Bolas)

TCGPlayer low price:

$0.35

Buy now! ▶

Loading price data
Loading

Rating:

5.9/10

Rate This:

Cards similar to Loam Lion:

Kird Ape

Kird Ape

Creature — Ape (1/1)

Kird Ape gets +1/+2 as long as you control a Forest.

6.9 /10
$0.14
Prized Elephant

Prized Elephant

Creature — Elephant (3/3)

Prized Elephant gets +1/+1 as long as you control a Forest.
: Prized Elephant gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

2.2 /10
$0.05
Ardent Recruit

Ardent Recruit

Creature — Human Soldier (1/1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

2.5 /10
$0.10
Court Cleric

Court Cleric

Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

1.4 /10
$0.16
Court Homunculus

Court Homunculus

Artifact Creature — Homunculus (1/1)

Court Homunculus gets +1/+1 as long as you control another artifact.

2.1 /10
--
Snubhorn Sentry

Snubhorn Sentry

Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

3.9 /10
$0.06
Akrasan Squire

Akrasan Squire

Creature — Human Soldier (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.7 /10
$0.23
Auriok Glaivemaster

Auriok Glaivemaster

Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

1.8 /10
$0.10
Camel

Camel

Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

1.9 /10
$7.70
Civic Guildmage

Civic Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.4 /10
$0.12
Imperial Lancer

Imperial Lancer

Creature — Human Knight (1/1)

Imperial Lancer has double strike as long as you control a Dinosaur.

1.7 /10
$0.06
Kitesail Apprentice

Kitesail Apprentice

Creature — Kor Soldier (1/1)

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

2.8 /10
$0.11
Leonin Vanguard

Leonin Vanguard

Creature — Cat Soldier (1/1)

At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.

5 /10
$0.13
Mystic Penitent

Mystic Penitent

Creature — Human Nomad Mystic (1/1)

Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.

0.6 /10
$0.13
Pious Wayfarer

Pious Wayfarer

Creature — Human Scout (1/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

3.3 /10
$0.03
Serra Ascendant

Serra Ascendant

Creature — Human Monk (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

9.7 /10
--
Skymarcher Aspirant

Skymarcher Aspirant

Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing.

4.8 /10
$0.06
Slumbering Keepguard

Slumbering Keepguard

Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.
: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

6.3 /10
$0.04
Steppe Lynx

Steppe Lynx

Creature — Cat (0/1)

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

3.9 /10
$0.11
Sunscape Apprentice

Sunscape Apprentice

Creature — Human Wizard (1/1)

, : Target creature gets +1/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.4 /10
$0.09

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.