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Angelic Page (Duel Decks Anthology: Divine vs. Demonic)

Angelic Page

Duel Decks Anthology: Divine vs. Demonic — common

Creature — Angel Spirit

Angelic Page (Duel Decks Anthology: Divine vs. Demonic)

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Cards like Angelic Page in Duel Decks Anthology: Divine vs. Demonic:

Serra Advocate

Serra Advocate

Creature — Angel (2/2)

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

2.2 /10
$0.18
Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2.1 /10
$0.19
Icatian Priest

Icatian Priest

Creature — Human Cleric (1/1)

: Target creature gets +1/+1 until end of turn.

0.2 /10
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Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.7 /10
$0.10
Charging Paladin

Charging Paladin

Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

0.5 /10
$0.10
Reya Dawnbringer

Reya Dawnbringer

Legendary Creature — Angel (4/6)

Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

8.9 /10
$2.82
Twilight Shepherd

Twilight Shepherd

Creature — Angel (5/5)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.2 /10
$0.82
Luminous Angel

Luminous Angel

Creature — Angel (4/4)

Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

3.3 /10
$0.54
Abyssal Gatekeeper

Abyssal Gatekeeper

Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

6.8 /10
$1.11
Akroma Angel of Wrath

Akroma, Angel of Wrath

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample, haste, protection from black and from red

8.9 /10
--
Angel of Mercy

Angel of Mercy

Creature — Angel (3/3)

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

3.7 /10
$0.35
Foul Imp

Foul Imp

Creature — Imp (2/2)

Flying
When Foul Imp enters the battlefield, you lose 2 life.

0.9 /10
$0.39
Serra Angel

Serra Angel

Creature — Angel (4/4)

Flying, vigilance

6.5 /10
$0.25
Venerable Monk

Venerable Monk

Creature — Human Monk Cleric (2/2)

When Venerable Monk enters the battlefield, you gain 2 life.

1.6 /10
$0.19
Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
$0.18
Kuro Pitlord

Kuro, Pitlord

Legendary Creature — Demon Spirit (9/9)

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay .
Pay 1 life: Target creature gets -1/-1 until end of turn.

4.6 /10
$0.37
Pacifism

Pacifism

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.

8.2 /10
$1.58
Angelic Benediction

Angelic Benediction

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

6.4 /10
$0.46
Cackling Imp

Cackling Imp

Creature — Imp (2/2)

Flying
: Target player loses 1 life.

1.5 /10
$0.09
Demons Jester

Demon's Jester

Creature — Imp (2/2)

Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

0.7 /10
$0.10

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