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Dusk Imp (Duel Decks Anthology: Divine vs. Demonic)

Dusk Imp

Duel Decks Anthology: Divine vs. Demonic — common

Creature — Imp

Dusk Imp (Duel Decks Anthology: Divine vs. Demonic)

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Cards like Dusk Imp in Duel Decks Anthology: Divine vs. Demonic:

Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
$0.20
Cackling Imp

Cackling Imp

Creature — Imp (2/2)

Flying
: Target player loses 1 life.

1.5 /10
$0.09
Daggerclaw Imp

Daggerclaw Imp

Creature — Imp (3/1)

Flying
Daggerclaw Imp can't block.

0.8 /10
$0.10
Demons Jester

Demon's Jester

Creature — Imp (2/2)

Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

0.7 /10
$0.10
Foul Imp

Foul Imp

Creature — Imp (2/2)

Flying
When Foul Imp enters the battlefield, you lose 2 life.

0.9 /10
$0.39
Soot Imp

Soot Imp

Creature — Imp (1/2)

Flying
Whenever a player casts a nonblack spell, that player loses 1 life.

5.6 /10
$0.48
Stinkweed Imp

Stinkweed Imp

Creature — Imp (1/2)

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

9.2 /10
$0.77
Abyssal Gatekeeper

Abyssal Gatekeeper

Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

6.8 /10
$1.11
Overeager Apprentice

Overeager Apprentice

Creature — Human Minion (1/2)

Discard a card, Sacrifice Overeager Apprentice: Add .

5.7 /10
$0.25
Souldrinker

Souldrinker

Creature — Spirit (2/2)

Pay 3 life: Put a +1/+1 counter on Souldrinker.

4.8 /10
$0.31
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.6 /10
$0.31
Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2.1 /10
$0.19
Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
$0.18
Lord of the Pit

Lord of the Pit

Creature — Demon (7/7)

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

6.3 /10
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Reiver Demon

Reiver Demon

Creature — Demon (6/6)

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

7.4 /10
$1.16
Serra Advocate

Serra Advocate

Creature — Angel (2/2)

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

2.2 /10
$0.18
Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.7 /10
$0.10
Charging Paladin

Charging Paladin

Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

0.5 /10
$0.10
Kuro Pitlord

Kuro, Pitlord

Legendary Creature — Demon Spirit (9/9)

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay .
Pay 1 life: Target creature gets -1/-1 until end of turn.

4.7 /10
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Venerable Monk

Venerable Monk

Creature — Human Monk Cleric (2/2)

When Venerable Monk enters the battlefield, you gain 2 life.

1.6 /10
$0.19

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