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Fallen Angel (Duel Decks Anthology: Divine vs. Demonic)
Fallen Angel (Duel Decks Anthology: Divine vs. Demonic)

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Cards like Fallen Angel in Duel Decks Anthology: Divine vs. Demonic:

Demons Jester

Demon's Jester

Creature — Imp (2/2)

Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

0.7 /10
$0.10
Serra Advocate

Serra Advocate

Creature — Angel (2/2)

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

2.2 /10
$0.18
Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2.1 /10
$0.19
Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.7 /10
$0.10
Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
$0.20
Cackling Imp

Cackling Imp

Creature — Imp (2/2)

Flying
: Target player loses 1 life.

1.5 /10
$0.09
Souldrinker

Souldrinker

Creature — Spirit (2/2)

Pay 3 life: Put a +1/+1 counter on Souldrinker.

4.8 /10
$0.31
Kuro Pitlord

Kuro, Pitlord

Legendary Creature — Demon Spirit (9/9)

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay .
Pay 1 life: Target creature gets -1/-1 until end of turn.

4.7 /10
$0.37
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.6 /10
$0.30
Icatian Priest

Icatian Priest

Creature — Human Cleric (1/1)

: Target creature gets +1/+1 until end of turn.

0.2 /10
--
Stinkweed Imp

Stinkweed Imp

Creature — Imp (1/2)

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

9.2 /10
$0.77
Twilight Shepherd

Twilight Shepherd

Creature — Angel (5/5)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.2 /10
$0.82
Abyssal Gatekeeper

Abyssal Gatekeeper

Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

6.8 /10
$1.11
Charging Paladin

Charging Paladin

Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

0.5 /10
$0.10
Lord of the Pit

Lord of the Pit

Creature — Demon (7/7)

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

6.3 /10
--
Reiver Demon

Reiver Demon

Creature — Demon (6/6)

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

7.3 /10
$1.16
Angel of Mercy

Angel of Mercy

Creature — Angel (3/3)

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

3.7 /10
$0.35
Daggerclaw Imp

Daggerclaw Imp

Creature — Imp (3/1)

Flying
Daggerclaw Imp can't block.

0.8 /10
$0.10
Dusk Imp

Dusk Imp

Creature — Imp (2/1)

Flying

0.5 /10
$0.10
Foul Imp

Foul Imp

Creature — Imp (2/2)

Flying
When Foul Imp enters the battlefield, you lose 2 life.

0.9 /10
$0.39

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