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Foul Imp (Duel Decks Anthology: Divine vs. Demonic)

Foul Imp

Duel Decks Anthology: Divine vs. Demonic — common

Creature — Imp

Foul Imp (Duel Decks Anthology: Divine vs. Demonic)

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Cards like Foul Imp in Duel Decks Anthology: Divine vs. Demonic:

Abyssal Gatekeeper

Abyssal Gatekeeper

Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

6.8 /10
$1.11
Cackling Imp

Cackling Imp

Creature — Imp (2/2)

Flying
: Target player loses 1 life.

1.5 /10
$0.09
Reiver Demon

Reiver Demon

Creature — Demon (6/6)

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

7.3 /10
$1.12
Soot Imp

Soot Imp

Creature — Imp (1/2)

Flying
Whenever a player casts a nonblack spell, that player loses 1 life.

5.6 /10
$0.47
Kuro Pitlord

Kuro, Pitlord

Legendary Creature — Demon Spirit (9/9)

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay .
Pay 1 life: Target creature gets -1/-1 until end of turn.

4.6 /10
$0.37
Souldrinker

Souldrinker

Creature — Spirit (2/2)

Pay 3 life: Put a +1/+1 counter on Souldrinker.

4.8 /10
$0.31
Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
$0.20
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.6 /10
$0.30
Daggerclaw Imp

Daggerclaw Imp

Creature — Imp (3/1)

Flying
Daggerclaw Imp can't block.

0.8 /10
$0.10
Demons Jester

Demon's Jester

Creature — Imp (2/2)

Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

0.7 /10
$0.10
Dusk Imp

Dusk Imp

Creature — Imp (2/1)

Flying

0.5 /10
$0.10
Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
$0.18
Lord of the Pit

Lord of the Pit

Creature — Demon (7/7)

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

6.3 /10
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Overeager Apprentice

Overeager Apprentice

Creature — Human Minion (1/2)

Discard a card, Sacrifice Overeager Apprentice: Add .

5.7 /10
$0.25
Stinkweed Imp

Stinkweed Imp

Creature — Imp (1/2)

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

9.2 /10
$0.77
Angel of Mercy

Angel of Mercy

Creature — Angel (3/3)

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

3.7 /10
$0.35
Venerable Monk

Venerable Monk

Creature — Human Monk Cleric (2/2)

When Venerable Monk enters the battlefield, you gain 2 life.

1.6 /10
$0.19
Twilight Shepherd

Twilight Shepherd

Creature — Angel (5/5)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.2 /10
$0.82
Reya Dawnbringer

Reya Dawnbringer

Legendary Creature — Angel (4/6)

Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

8.9 /10
$2.83
Akroma Angel of Wrath

Akroma, Angel of Wrath

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample, haste, protection from black and from red

8.9 /10
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