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Promise of Power (Duel Decks Anthology: Divine vs. Demonic)

Promise of Power

Duel Decks Anthology: Divine vs. Demonic — rare

Sorcery

Sets Promise of Power has been printed in:

Promise of Power (Duel Decks Anthology: Divine vs. Demonic)

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$0.73

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Rating:

7.2/10

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Cards like Promise of Power in Duel Decks Anthology: Divine vs. Demonic:

Corrupt

Corrupt

Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

7.2 /10
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Duress

Duress

Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

8.9 /10
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Consume Spirit

Consume Spirit

Sorcery

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.

6.3 /10
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Cruel Edict

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

3.7 /10
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Demonic Tutor

Demonic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

10 /10
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Dark Banishing

Dark Banishing

Instant

Destroy target nonblack creature. It can't be regenerated.

3.9 /10
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Dark Ritual

Dark Ritual

Instant

Add .

10 /10
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Healing Salve

Healing Salve

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

3.1 /10
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Otherworldly Journey

Otherworldly Journey

Instant — Arcane

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

7.3 /10
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Angelsong

Angelsong

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7.2 /10
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Breeding Pit

Breeding Pit

Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay .
At the beginning of your end step, create a 0/1 black Thrull creature token.

3.6 /10
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Demons Jester

Demon's Jester

Creature — Imp (2/2)

Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

0.7 /10
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Cackling Imp

Cackling Imp

Creature — Imp (2/2)

Flying
: Target player loses 1 life.

1.5 /10
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Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
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Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
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Souldrinker

Souldrinker

Creature — Spirit (2/2)

Pay 3 life: Put a +1/+1 counter on Souldrinker.

4.8 /10
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Foul Imp

Foul Imp

Creature — Imp (2/2)

Flying
When Foul Imp enters the battlefield, you lose 2 life.

0.9 /10
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Stinkweed Imp

Stinkweed Imp

Creature — Imp (1/2)

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

9.2 /10
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Reiver Demon

Reiver Demon

Creature — Demon (6/6)

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

7.4 /10
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Twilight Shepherd

Twilight Shepherd

Creature — Angel (5/5)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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