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Treetop Village (Duel Decks Anthology: Garruk vs. Liliana)
Treetop Village (Duel Decks Anthology: Garruk vs. Liliana)

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Cards like Treetop Village in Duel Decks Anthology: Garruk vs. Liliana:

Slippery Karst

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

8.6 /10
$0.20
Vine Trellis

Vine Trellis

Creature — Plant Wall (0/4)

Defender (This creature can't attack.)
: Add .

8.1 /10
$0.51
Polluted Mire

Polluted Mire

Land

Polluted Mire enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

8.9 /10
$0.20
Genju of the Cedars

Genju of the Cedars

Enchantment — Aura

Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

4.4 /10
$0.26
Genju of the Fens

Genju of the Fens

Enchantment — Aura

Enchant Swamp
: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

3.4 /10
$0.18
Serrated Arrows

Serrated Arrows

Artifact

Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.

5.7 /10
$0.37
Garruk Wildspeaker

Garruk Wildspeaker

Legendary Planeswalker — Garruk

+1: Untap two target lands.
?1: Create a 3/3 green Beast creature token.
?4: Creatures you control get +3/+3 and gain trample until end of turn.

8.7 /10
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Keening Banshee

Keening Banshee

Creature — Spirit (2/2)

Flying
When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.

2.1 /10
$0.12
Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.2 /10
$0.14
Wild Mongrel

Wild Mongrel

Creature — Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

5.9 /10
$0.32
Basking Rootwalla

Basking Rootwalla

Creature — Lizard (1/1)

: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.6 /10
$0.27
Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1 /10
$0.25
Rancor

Rancor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

9.8 /10
$1.05
Skeletal Vampire

Skeletal Vampire

Creature — Vampire Skeleton (3/3)

Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.

5.5 /10
$0.26
Stampeding Wildebeests

Stampeding Wildebeests

Creature — Antelope Beast (5/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.

2.5 /10
$0.18
Fleshbag Marauder

Fleshbag Marauder

Creature — Zombie Warrior (3/1)

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

9.8 /10
$0.36
Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.7 /10
$0.30
Elephant Guide

Elephant Guide

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.

4.3 /10
$0.24
Howling Banshee

Howling Banshee

Creature — Spirit (3/3)

Flying
When Howling Banshee enters the battlefield, each player loses 3 life.

2.7 /10
$0.10
Indrik Stomphowler

Indrik Stomphowler

Creature — Beast (4/4)

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

6.5 /10
$0.13

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