Blinding Beam
Duel Decks: Elspeth vs. Tezzeret — common
Instant
Sets Blinding Beam has been printed in:
Duel Decks: Elspeth vs. Tezzeret — common
Instant
Sets Blinding Beam has been printed in:
TCGPlayer low price:
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You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.
Instant
Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
Instant
Creatures you control get +2/+2 until end of turn.
Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Instant
Exile target creature. Its controller gains life equal to its power.
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
Sorcery
Return target artifact card from your graveyard to the battlefield.
Creature — Kor Soldier (2/2)
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Sorcery
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Draw two cards.
Creature — Human Soldier (2/2)
Whenever Seasoned Marshal attacks, you may tap target creature.
Creature — Kithkin Soldier (2/2)
Flying
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)
Legendary Planeswalker — Elspeth
+1: Create a 1/1 white Soldier creature token.
+1: Target creature gets +3/+3 and gains flying until end of turn.
?8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Creature — Spirit (2/2)
Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Enchantment
When Journey to Nowhere enters the battlefield, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Kor Soldier (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.
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