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Catapult Master (Duel Decks: Elspeth vs. Tezzeret)

Catapult Master

Duel Decks: Elspeth vs. Tezzeret — rare

Creature — Human Soldier

Sets Catapult Master has been printed in:

Catapult Master (Duel Decks: Elspeth vs. Tezzeret)

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Cards like Catapult Master in Duel Decks: Elspeth vs. Tezzeret:

Conclave Phalanx

Conclave Phalanx

Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

4.1 /10
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Seasoned Marshal

Seasoned Marshal

Creature — Human Soldier (2/2)

Whenever Seasoned Marshal attacks, you may tap target creature.

1 /10
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Conclave Equenaut

Conclave Equenaut

Creature — Human Soldier (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying

1.1 /10
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Stormfront Riders

Stormfront Riders

Creature — Human Soldier (4/3)

Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

3.9 /10
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Celestial Crusader

Celestial Crusader

Creature — Spirit (2/2)

Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.

5.9 /10
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Kor Hookmaster

Kor Hookmaster

Creature — Kor Soldier (2/2)

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

2.5 /10
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Angel of Salvation

Angel of Salvation

Creature — Angel (5/5)

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

5.2 /10
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Goldmeadow Harrier

Goldmeadow Harrier

Creature — Kithkin Soldier (1/1)

, : Tap target creature.

5.4 /10
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Burrenton Bombardier

Burrenton Bombardier

Creature — Kithkin Soldier (2/2)

Flying
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)

1.6 /10
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Infantry Veteran

Infantry Veteran

Creature — Human Soldier (1/1)

: Target attacking creature gets +1/+1 until end of turn.

1.9 /10
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Kor Aeronaut

Kor Aeronaut

Creature — Kor Soldier (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

0.8 /10
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Mosquito Guard

Mosquito Guard

Creature — Kithkin Soldier (1/1)

First strike
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)

2.1 /10
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Razormane Masticore

Razormane Masticore

Artifact Creature — Masticore (5/5)

First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.

1.7 /10
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Clockwork Hydra

Clockwork Hydra

Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.
: Put a +1/+1 counter on Clockwork Hydra.

4.8 /10
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Frogmite

Frogmite

Artifact Creature — Frog (2/2)

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

6.4 /10
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Kor Skyfisher

Kor Skyfisher

Creature — Kor Soldier (2/3)

Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

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Loyal Sentry

Loyal Sentry

Creature — Human Soldier (1/1)

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

4 /10
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Synod Centurion

Synod Centurion

Artifact Creature — Construct (4/4)

When you control no other artifacts, sacrifice Synod Centurion.

0.5 /10
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Triskelion

Triskelion

Artifact Creature — Construct (1/1)

Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

8.8 /10
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Clockwork Condor

Clockwork Condor

Artifact Creature — Bird (0/0)

Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

1.4 /10
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