Goldmeadow Harrier
Duel Decks: Elspeth vs. Tezzeret — common
Creature — Kithkin Soldier
Sets Goldmeadow Harrier has been printed in:
Duel Decks: Elspeth vs. Tezzeret — common
Creature — Kithkin Soldier
Sets Goldmeadow Harrier has been printed in:
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Buy now! ▶Creature — Human Soldier (1/1)
: Target attacking creature gets +1/+1 until end of turn.
Creature — Kithkin Soldier (1/1)
First strike
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Creature — Human Soldier (1/1)
When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
Creature — Kor Soldier (2/2)
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature — Human Soldier (2/2)
Whenever Seasoned Marshal attacks, you may tap target creature.
Creature — Angel (5/5)
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Creature — Human Soldier (3/3)
Tap five untapped Soldiers you control: Exile target creature.
Artifact Creature — Construct (0/0)
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature — Kithkin Soldier (2/2)
Flying
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)
Creature — Human Soldier (3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Creature — Human Soldier (2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Creature — Kor Soldier (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.
Creature — Spirit (2/2)
Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Creature — Human Soldier (4/3)
Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
Creature — Kor Soldier (2/3)
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
Creature — Human Cleric (1/3)
When Temple Acolyte enters the battlefield, you gain 3 life.
Artifact Creature — Assembly-Worker (2/2)
: Target Assembly-Worker creature gets +1/+1 until end of turn.
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