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Armory Guard (Duel Decks: Heroes vs. Monsters)

Armory Guard

Duel Decks: Heroes vs. Monsters — Common

Creature Giant Soldier

Armory Guard is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Armory Guard (Duel Decks: Heroes vs. Monsters)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.05 $0.14 $0.95
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Rating:

4.54/10

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Cards like Armory Guard in Standard format:

Inquisitor s Ox

Inquisitor's Ox

Creature Ox (2/5)

Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

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Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

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Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

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Kor Scythemaster

Kor Scythemaster

Creature Kor Soldier Ally (3/1)

Kor Scythemaster has first strike as long as it's attacking.

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Archangel Avacyn

Archangel Avacyn

Legendary Creature Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

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Wall of Resurgence

Wall of Resurgence

Creature Wall (0/6)

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

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Paranoid Parish Blade

Paranoid Parish-Blade

Creature Human Soldier (3/2)

Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

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Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

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Dawnfeather Eagle

Dawnfeather Eagle

Creature Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

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Desperate Sentry

Desperate Sentry

Creature Human Soldier (1/2)

When Desperate Sentry dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

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Affa Protector

Affa Protector

Creature Human Soldier Ally (1/4)

Vigilance

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Eagle of the Watch

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Flying, vigilance

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Drogskol Shieldmate

Drogskol Shieldmate

Creature Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

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Apothecary Geist

Apothecary Geist

Creature Spirit (2/3)

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

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Arashin Foremost

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Creature Human Warrior (2/2)

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

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Legendary Creature Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

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Ondu Greathorn

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First strike

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Deadeye Harpooner

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Revolt When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

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Master Trinketeer

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Servos and Thopters you control get +1/+1.

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Herald of the Fair

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When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.

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