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Armory Guard (Duel Decks: Heroes vs. Monsters)

Armory Guard

Duel Decks: Heroes vs. Monsters — common

Creature — Giant Soldier

Armory Guard (Duel Decks: Heroes vs. Monsters)

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Cards like Armory Guard in Duel Decks: Heroes vs. Monsters:

Freewind Equenaut

Freewind Equenaut

Creature — Human Archer (2/2)

Flying
As long as Freewind Equenaut is enchanted, it has ": Freewind Equenaut deals 2 damage to target attacking or blocking creature."

1.5 /10
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Dawnstrike Paladin

Dawnstrike Paladin

Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.3 /10
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Auramancer

Auramancer

Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

8.8 /10
$0.15
Gustcloak Sentinel

Gustcloak Sentinel

Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

1 /10
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Anax and Cymede

Anax and Cymede

Legendary Creature — Human Soldier (3/2)

First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

6 /10
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Nobilis of War

Nobilis of War

Creature — Spirit Avatar (3/4)

Flying
Attacking creatures you control get +2/+0.

5.9 /10
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Crowned Ceratok

Crowned Ceratok

Creature — Rhino (4/3)

Trample
Each creature you control with a +1/+1 counter on it has trample.

5.4 /10
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Deus of Calamity

Deus of Calamity

Creature — Spirit Avatar (6/6)

Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.

5 /10
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Polukranos World Eater

Polukranos, World Eater

Legendary Creature — Hydra (5/5)

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

7.6 /10
--
Sun Titan

Sun Titan

Creature — Giant (6/6)

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

9.9 /10
--
Thraben Valiant

Thraben Valiant

Creature — Human Soldier (2/1)

Vigilance

0.9 /10
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Troll Ascetic

Troll Ascetic

Creature — Troll Shaman (3/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
: Regenerate Troll Ascetic.

6 /10
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Blood Ogre

Blood Ogre

Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
First strike (This creature deals combat damage before creatures without first strike.)

1.5 /10
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Cavalry Pegasus

Cavalry Pegasus

Creature — Pegasus (1/1)

Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

6.4 /10
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Fencing Ace

Fencing Ace

Creature — Human Soldier (1/1)

Double strike

5.9 /10
$0.06
GhorClan Savage

Ghor-Clan Savage

Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

0.8 /10
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Gorehorn Minotaurs

Gorehorn Minotaurs

Creature — Minotaur Warrior (3/3)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

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Battle Mastery

Battle Mastery

Enchantment — Aura

Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

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Griffin Guide

Griffin Guide

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

5 /10
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Truefire Paladin

Truefire Paladin

Creature — Human Knight (2/2)

Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.

2.9 /10
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