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Stand Firm (Duel Decks: Heroes vs. Monsters)

Stand Firm

Duel Decks: Heroes vs. Monsters — common

Instant

Sets Stand Firm has been printed in:

Stand Firm (Duel Decks: Heroes vs. Monsters)

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Cards like Stand Firm in Duel Decks: Heroes vs. Monsters:

Righteousness

Righteousness

Instant

Target blocking creature gets +7/+7 until end of turn.

4.9 /10
$0.09
Condemn

Condemn

Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

8.7 /10
$0.25
Pay No Heed

Pay No Heed

Instant

Prevent all damage a source of your choice would deal this turn.

3.1 /10
$0.08
Moment of Heroism

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.5 /10
$0.08
Miraculous Recovery

Miraculous Recovery

Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

5.8 /10
$0.20
Shower of Sparks

Shower of Sparks

Instant

Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.

5.7 /10
$0.17
Smite the Monstrous

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

4.3 /10
$0.07
Terrifying Presence

Terrifying Presence

Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

6.2 /10
$0.27
Pyrokinesis

Pyrokinesis

Instant

You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

7.9 /10
$1.05
Magma Jet

Magma Jet

Instant

Magma Jet deals 2 damage to any target. Scry 2.

5.7 /10
$0.35
Beast Within

Beast Within

Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

10 /10
$1.22
Destructive Revelry

Destructive Revelry

Instant

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

7.4 /10
$0.21
Volt Charge

Volt Charge

Instant

Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.8 /10
$0.14
Prey Upon

Prey Upon

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

8.3 /10
$0.12
Winds of Rath

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

9.5 /10
$0.33
Regrowth

Regrowth

Sorcery

Return target card from your graveyard to your hand.

9.7 /10
$0.38
Pyroclasm

Pyroclasm

Sorcery

Pyroclasm deals 2 damage to each creature.

7.6 /10
$0.19
Daily Regimen

Daily Regimen

Enchantment — Aura

Enchant creature
: Put a +1/+1 counter on enchanted creature.

3.4 /10
$0.14
Fires of Yavimaya

Fires of Yavimaya

Enchantment

Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

9.4 /10
$0.59
Figure of Destiny

Figure of Destiny

Creature — Kithkin (1/1)

: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

6.1 /10
$0.22

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