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Aether Figment (Duel Decks: Jace vs. Vraska)

Aether Figment

Duel Decks: Jace vs. Vraska — uncommon

Creature — Illusion

Sets Aether Figment has been printed in:

Aether Figment (Duel Decks: Jace vs. Vraska)

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Cards like Aether Figment in Duel Decks: Jace vs. Vraska:

Dream Stalker

Dream Stalker

Creature — Illusion (1/5)

When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

6.8 /10
$0.10
Krovikan Mist

Krovikan Mist

Creature — Illusion (0/0)

Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

6.1 /10
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Crosstown Courier

Crosstown Courier

Creature — Vedalken (2/1)

Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.

2.3 /10
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Riftwing Cloudskate

Riftwing Cloudskate

Creature — Illusion (2/2)

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.4 /10
$0.11
River Boa

River Boa

Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.

4.7 /10
$0.10
Jaces Mindseeker

Jace's Mindseeker

Creature — Fish Illusion (4/4)

Flying
When Jace's Mindseeker enters the battlefield, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.

6.3 /10
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Sea Gate Oracle

Sea Gate Oracle

Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

8.4 /10
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Aether Adept

Aether Adept

Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

6.8 /10
$0.13
Archaeomancer

Archaeomancer

Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

9.8 /10
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Gatecreeper Vine

Gatecreeper Vine

Creature — Plant (0/2)

Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

8.7 /10
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Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

4 /10
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Vinelasher Kudzu

Vinelasher Kudzu

Creature — Plant (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

6 /10
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Aeon Chronicler

Aeon Chronicler

Creature — Avatar (0/0)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

7.4 /10
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Body Double

Body Double

Creature — Shapeshifter (0/0)

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

8.5 /10
$0.27
DeathHood Cobra

Death-Hood Cobra

Creature — Phyrexian Snake (2/2)

: Death-Hood Cobra gains reach until end of turn.
: Death-Hood Cobra gains deathtouch until end of turn.

4.5 /10
$0.07
Festerhide Boar

Festerhide Boar

Creature — Boar (3/3)

Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

2 /10
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Jaces Phantasm

Jace's Phantasm

Creature — Illusion (1/1)

Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

7.3 /10
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Leyline Phantom

Leyline Phantom

Creature — Illusion (5/5)

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

0.9 /10
$0.06
OranRief Recluse

Oran-Rief Recluse

Creature — Spider (1/3)

Kicker (You may pay an additional as you cast this spell.)
Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

5.2 /10
$0.24
Phantasmal Bear

Phantasmal Bear

Creature — Bear Illusion (2/2)

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

4.4 /10
$0.10

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