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Agoraphobia (Duel Decks: Jace vs. Vraska)

Agoraphobia

Duel Decks: Jace vs. Vraska — Uncommon

Enchantment Aura

Agoraphobia is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Agoraphobia (Duel Decks: Jace vs. Vraska)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

$0.03 $0.17 $1.20
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Cards like Agoraphobia in Standard format:

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Enchantment Aura

Enchant creature

Enchanted creature gets +1/+3.

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Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

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Enchanted permanent gets -4/-0.

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One With the Wind

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Enchantment Aura

Enchant creature

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Cartouche of Knowledge

Cartouche of Knowledge

Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

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Unquenchable Thirst

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Enchantment Aura

Enchant creature

When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.

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Trial of Ambition

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Enchantment

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Enchantment

When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.

When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.

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Enchantment Aura

Enchant artifact or creature

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Tezzeret s Touch

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Enchantment Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

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--
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Enchantment Aura

Flash

Enchant creature

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Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

: Scry 1.

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Enchantment

Creatures you control with flying get +1/+1.

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Enchantment

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Legendary Enchantment

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--
Dead Man s Chest

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Enchantment Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

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--
Saving Grace

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Enchantment Aura

Flash

Enchant creature you control

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Enchantment Aura

Enchant creature

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Enchantment Aura

Enchant creature

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--

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