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Underworld Connections (Duel Decks: Jace vs. Vraska)

Underworld Connections

Duel Decks: Jace vs. Vraska — rare

Enchantment — Aura

Underworld Connections (Duel Decks: Jace vs. Vraska)

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Cards like Underworld Connections in Duel Decks: Jace vs. Vraska:

Stab Wound

Stab Wound

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

6.7 /10
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Agoraphobia

Agoraphobia

Enchantment — Aura

Enchant creature
Enchanted creature gets -5/-0.
: Return Agoraphobia to its owner's hand.

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Claustrophobia

Claustrophobia

Enchantment — Aura

Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

4.5 /10
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Control Magic

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Enchantment — Aura

Enchant creature
You control enchanted creature.

8.1 /10
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Tavern Swindler

Tavern Swindler

Creature — Human Rogue (2/2)

, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

6.3 /10
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Highway Robber

Highway Robber

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When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

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Corpse Traders

Corpse Traders

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, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

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Nekrataal

Nekrataal

Creature — Human Assassin (2/1)

First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

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Sadistic Augermage

Sadistic Augermage

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When Sadistic Augermage dies, each player puts a card from their hand on top of their library.

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Slate Street Ruffian

Slate Street Ruffian

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Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

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Wight of Precinct Six

Wight of Precinct Six

Creature — Zombie (1/1)

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

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Putrid Leech

Putrid Leech

Creature — Zombie Leech (2/2)

Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate only once each turn.

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Future Sight

Future Sight

Enchantment

Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.

8.1 /10
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Reaper of the Wilds

Reaper of the Wilds

Creature — Gorgon (4/5)

Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Reaper of the Wilds gains deathtouch until end of turn.
: Reaper of the Wilds gains hexproof until end of turn.

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Ohran Viper

Ohran Viper

Snow Creature — Snake (1/3)

Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.

7.8 /10
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Stealer of Secrets

Stealer of Secrets

Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

4.1 /10
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Jace Architect of Thought

Jace, Architect of Thought

Legendary Planeswalker — Jace

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
?2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
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--
Aether Figment

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Creature — Illusion (1/1)

Kicker (You may pay an additional as you cast this spell.)
Aether Figment can't be blocked.
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Gatecreeper Vine

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Creature — Plant (0/2)

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When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

8.7 /10
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Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

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