Test of Faith
Duel Decks: Knights vs. Dragons — uncommon
Instant
Test of Faith rulings:
2004-12-01: The +1/+1 counters are put onto the creature at the same time the damage is prevented. If a 1/1 creature would be dealt 6 damage, 3 damage is prevented and three +1/+1 counters are put on the creature. The creature ends up as a 4/4 creature with 3 damage marked on it.