Sage-Eye Avengers
Duel Decks: Mind vs. Might — rare
Creature — Djinn Monk
Sets Sage-Eye Avengers has been printed in:
Duel Decks: Mind vs. Might — rare
Creature — Djinn Monk
Sets Sage-Eye Avengers has been printed in:
TCGPlayer low price:
Buy now! ▶Creature — Beast (4/4)
When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.
When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.
Legendary Creature — Spirit (6/7)
Flying, trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
Creature — Kraken (6/6)
Deep-Sea Kraken can't be blocked.
Suspend 9— (Rather than cast this card from your hand, you may pay and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
Legendary Creature — Merfolk Wizard (2/2)
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Creature — Giant Warrior (5/5)
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
Legendary Creature — Human Barbarian (6/1)
Haste (This creature can attack and as soon as it comes under your control.)
: Kamahl, Pit Fighter deals 3 damage to any target.
Legendary Creature — Human (3/3)
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
Legendary Creature — Human Wizard (2/2)
, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
Creature — Chimera (0/3)
Flying, trample
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Creature — Goblin Wizard (2/2)
Instant and sorcery spells you cast cost less to cast.
Legendary Creature — Merfolk Wizard (2/3)
Whenever you cast your second spell each turn, draw a card.
Creature — Cyclops (1/4)
Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Creature — Human Warrior (3/3)
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Creature — Human Warrior (1/1)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.
Legendary Creature — Elf Warrior (2/2)
Whenever Radha, Heir to Keld attacks, you may add .
: Add .
Creature — Human Shaman (2/1)
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Creature — Treefolk Warrior (3/3)
When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
Creature — Human Warrior (2/1)
Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
Legendary Creature — Goblin Warrior (2/2)
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
Creature — Treefolk Warrior (3/4)
Reach (This creature can block creatures with flying.)
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.