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Narrow Escape (Duel Decks: Phyrexia vs. the Coalition)

Narrow Escape

Duel Decks: Phyrexia vs. the Coalition — Common

Instant

Narrow Escape is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Narrow Escape (Duel Decks: Phyrexia vs. the Coalition)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

$0.06 $0.17 $1.15
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Rating:

2.94/10

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Cards like Narrow Escape in Standard format:

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Destroy target artifact or enchantment.

Revolt If a permanent you controlled left the battlefield this turn, you gain 3 life.

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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

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Silverstrike

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Destroy target attacking creature. You gain 3 life.

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Pulse of Murasa

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Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Renewed Faith

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You gain 6 life.

Cycling (, Discard this card: Draw a card.)

When you cycle Renewed Faith, you may gain 2 life.

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Dazzling Reflection

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You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

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Long Road Home

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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

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Failure    Comply
//

Failure // Comply

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Return target spell to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

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Acrobatic Maneuver

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Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

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Blessed Alliance

Blessed Alliance

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

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Target opponent sacrifices an attacking creature.

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Eerie Interlude

Eerie Interlude

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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

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Disappearing Act

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As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.

Counter target spell.

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Tenacity

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Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

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Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.

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Impeccable Timing

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Impeccable Timing deals 3 damage to target attacking or blocking creature.

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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

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Target creature you control gets +1/+2 until end of turn.

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Gideon's Reproach deals 4 damage to target attacking or blocking creature.

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