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Rith s Charm (Duel Decks: Phyrexia vs. the Coalition)

Rith's Charm

Duel Decks: Phyrexia vs. the Coalition — uncommon

Instant

Sets Rith's Charm has been printed in:

Rith s Charm (Duel Decks: Phyrexia vs. the Coalition)

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Rating:

5.97/10

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Cards like Rith's Charm in Duel Decks: Phyrexia vs. the Coalition:

Darigaazs Charm

Darigaaz's Charm

Instant

Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz's Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.

4.5 /10
$0.27
Trevas Charm

Treva's Charm

Instant

Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.

5.3 /10
$0.33
Gerrards Command

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

2.3 /10
$0.14
Urzas Rage

Urza's Rage

Instant

Kicker (You may pay an additional as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

5.5 /10
--
Slay

Slay

Instant

Destroy target green creature. It can't be regenerated.
Draw a card.

1.2 /10
$0.18
Tendrils of Corruption

Tendrils of Corruption

Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

7.7 /10
$0.24
Hideous End

Hideous End

Instant

Destroy target nonblack creature. Its controller loses 2 life.

3.3 /10
$0.17
Evasive Action

Evasive Action

Instant

Domain — Counter target spell unless its controller pays for each basic land type among lands you control.

3.6 /10
$0.47
Harrow

Harrow

Instant

As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

9.9 /10
$3.87
Narrow Escape

Narrow Escape

Instant

Return target permanent you control to its owner's hand. You gain 4 life.

1.5 /10
$0.12
Dark Ritual

Dark Ritual

Instant

Add .

10 /10
$1.21
Tribal Flames

Tribal Flames

Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

2.4 /10
$0.31
Allied Strategies

Allied Strategies

Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

3.4 /10
$0.23
Living Death

Living Death

Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

9.8 /10
$3.06
Rith the Awakener

Rith, the Awakener

Legendary Creature — Dragon (6/6)

Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6.1 /10
$0.26
Armadillo Cloak

Armadillo Cloak

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.

8.6 /10
$0.67
Thornscape Battlemage

Thornscape Battlemage

Creature — Elf Wizard (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, it deals 2 damage to any target.
When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target artifact.

1.2 /10
$0.23
Charging Troll

Charging Troll

Creature — Troll (3/3)

Vigilance
: Regenerate Charging Troll.

0.5 /10
$0.24
Bone Shredder

Bone Shredder

Creature — Phyrexian Minion (1/1)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.

7.8 /10
$0.24
Sunscape Battlemage

Sunscape Battlemage

Creature — Human Wizard (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target creature with flying.
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, draw two cards.

0.7 /10
$0.10

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