Butcher of Malakir
Duel Decks: Sorin vs. Tibalt — rare
Creature — Vampire Warrior
Sets Butcher of Malakir has been printed in:
Duel Decks: Sorin vs. Tibalt — rare
Creature — Vampire Warrior
Sets Butcher of Malakir has been printed in:
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Buy now! ▶Creature — Vampire (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Creature — Vampire (3/1)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creature — Bat (1/1)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flying
Creature — Devil (3/3)
When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.
Creature — Vampire Warrior (2/2)
Kicker (You may pay an additional as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
Creature — Vampire (2/2)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Zombie Wizard (3/3)
When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Nightmare Horror (1/1)
When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
Creature — Vampire Warrior (2/2)
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Creature — Skeleton Warrior (1/1)
: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
Creature — Spirit (4/3)
When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips their next combat phase.
Revenant Patriarch can't block.
Creature — Zombie Horror (4/3)
Shambling Remains can't block.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Human Soldier (1/1)
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
Creature — Human Scout (2/2)
When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.
Creature — Goblin Shaman (1/1)
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Creature — Devil (3/3)
Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
Creature — Spirit (3/3)
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.
Creature — Spirit Soldier (2/3)
Creature tokens you control get +1/+1.
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