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Child of Night (Duel Decks: Sorin vs. Tibalt)
Child of Night (Duel Decks: Sorin vs. Tibalt)

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Cards like Child of Night in Duel Decks: Sorin vs. Tibalt:

Duskhunter Bat

Duskhunter Bat

Creature — Bat (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flying

2 /10
$0.09
Gatekeeper of Malakir

Gatekeeper of Malakir

Creature — Vampire Warrior (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

6.2 /10
$0.37
Mesmeric Fiend

Mesmeric Fiend

Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

4.8 /10
$0.20
Reassembling Skeleton

Reassembling Skeleton

Creature — Skeleton Warrior (1/1)

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

9.7 /10
$0.33
Vampire Nighthawk

Vampire Nighthawk

Creature — Vampire Shaman (2/3)

Flying, deathtouch, lifelink

9.5 /10
$0.30
Vampire Outcasts

Vampire Outcasts

Creature — Vampire (2/2)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.3 /10
$0.10
Ashmouth Hound

Ashmouth Hound

Creature — Elemental Dog (2/1)

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

2.9 /10
$0.07
Bloodrage Vampire

Bloodrage Vampire

Creature — Vampire (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

1 /10
$0.14
Butcher of Malakir

Butcher of Malakir

Creature — Vampire Warrior (5/4)

Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

9.7 /10
$0.37
Corpse Connoisseur

Corpse Connoisseur

Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

8 /10
$0.35
Hellspark Elemental

Hellspark Elemental

Creature — Elemental (3/1)

Trample, haste
At the beginning of the end step, sacrifice Hellspark Elemental.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.4 /10
$0.27
Revenant Patriarch

Revenant Patriarch

Creature — Spirit (4/3)

When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips their next combat phase.
Revenant Patriarch can't block.

1.1 /10
$0.28
Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.5 /10
$0.10
Vampire Lacerator

Vampire Lacerator

Creature — Vampire Warrior (2/2)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

3.9 /10
$0.09
Wall of Omens

Wall of Omens

Creature — Wall (0/4)

Defender
When Wall of Omens enters the battlefield, draw a card.

9.6 /10
$0.34
Shambling Remains

Shambling Remains

Creature — Zombie Horror (4/3)

Shambling Remains can't block.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

1.7 /10
$0.06
Coal Stoker

Coal Stoker

Creature — Elemental (3/3)

When Coal Stoker enters the battlefield, if you cast it from your hand, add .

3.5 /10
$0.10
Doomed Traveler

Doomed Traveler

Creature — Human Soldier (1/1)

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

8.7 /10
$0.11
Gang of Devils

Gang of Devils

Creature — Devil (3/3)

When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.

2.3 /10
$0.10
Goblin Arsonist

Goblin Arsonist

Creature — Goblin Shaman (1/1)

When Goblin Arsonist dies, you may have it deal 1 damage to any target.

6.2 /10
$0.25

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