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Hellrider (Duel Decks: Sorin vs. Tibalt)

Hellrider

Duel Decks: Sorin vs. Tibalt — rare

Creature — Devil

Hellrider (Duel Decks: Sorin vs. Tibalt)

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Cards like Hellrider in Duel Decks: Sorin vs. Tibalt:

Lavaborn Muse

Lavaborn Muse

Creature — Spirit (3/3)

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.

3.5 /10
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Skirsdag Cultist

Skirsdag Cultist

Creature — Human Shaman (2/2)

, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.

1 /10
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Vithian Stinger

Vithian Stinger

Creature — Human Shaman (0/1)

: Vithian Stinger deals 1 damage to any target.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

6 /10
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Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.1 /10
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Coal Stoker

Coal Stoker

Creature — Elemental (3/3)

When Coal Stoker enters the battlefield, if you cast it from your hand, add .

3.5 /10
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Mad Prophet

Mad Prophet

Creature — Human Shaman (2/2)

Haste
, Discard a card: Draw a card.

3.4 /10
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Scorched Rusalka

Scorched Rusalka

Creature — Spirit (1/1)

, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.

3.6 /10
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Ashmouth Hound

Ashmouth Hound

Creature — Elemental Dog (2/1)

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

2.9 /10
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Shambling Remains

Shambling Remains

Creature — Zombie Horror (4/3)

Shambling Remains can't block.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

1.7 /10
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Gang of Devils

Gang of Devils

Creature — Devil (3/3)

When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.

2.3 /10
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Bloodrage Vampire

Bloodrage Vampire

Creature — Vampire (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

1 /10
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Phantom General

Phantom General

Creature — Spirit Soldier (2/3)

Creature tokens you control get +1/+1.

6.6 /10
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Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.5 /10
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Vampire Outcasts

Vampire Outcasts

Creature — Vampire (2/2)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.3 /10
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Corpse Connoisseur

Corpse Connoisseur

Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

8 /10
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Goblin Arsonist

Goblin Arsonist

Creature — Goblin Shaman (1/1)

When Goblin Arsonist dies, you may have it deal 1 damage to any target.

6.2 /10
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Mausoleum Guard

Mausoleum Guard

Creature — Human Scout (2/2)

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.

3.5 /10
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Revenant Patriarch

Revenant Patriarch

Creature — Spirit (4/3)

When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips their next combat phase.
Revenant Patriarch can't block.

1.1 /10
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Twilight Drover

Twilight Drover

Creature — Spirit (1/1)

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.

8 /10
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Hellspark Elemental

Hellspark Elemental

Creature — Elemental (3/1)

Trample, haste
At the beginning of the end step, sacrifice Hellspark Elemental.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.3 /10
$0.27

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