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Mystic Monastery (Duel Decks: Speed vs. Cunning)
Mystic Monastery (Duel Decks: Speed vs. Cunning)

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Cards like Mystic Monastery in Duel Decks: Speed vs. Cunning:

Ghitu Encampment

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.
: Add .
: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

6.1 /10
$0.24
Nomad Outpost

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.
: Add , , or .

9.8 /10
$0.49
Evolving Wilds

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

10 /10
$0.12
Island

Island

Basic Land — Island

(: Add .)

10 /10
$0.39
Mountain

Mountain

Basic Land — Mountain

(: Add .)

10 /10
$0.10
Plains

Plains

Basic Land — Plains

(: Add .)

10 /10
$0.10
Swamp

Swamp

Basic Land — Swamp

(: Add .)

10 /10
$0.26
Terramorphic Expanse

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

10 /10
$0.18
Aquamorph Entity

Aquamorph Entity

Creature — Shapeshifter (0/0)

As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1.5 /10
$0.08
Beetleback Chief

Beetleback Chief

Creature — Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

9 /10
$0.31
Faerie Impostor

Faerie Impostor

Creature — Faerie Rogue (2/1)

Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

5.3 /10
$0.26
FlameKin Zealot

Flame-Kin Zealot

Creature — Elemental Berserker (2/2)

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

3.6 /10
$0.16
Fleshbag Marauder

Fleshbag Marauder

Creature — Zombie Warrior (3/1)

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

9.8 /10
$0.15
Kor Hookmaster

Kor Hookmaster

Creature — Kor Soldier (2/2)

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

2.6 /10
$0.03
Leonin Snarecaster

Leonin Snarecaster

Creature — Cat Soldier (2/1)

When Leonin Snarecaster enters the battlefield, you may tap target creature.

2.7 /10
$0.25
Lone Missionary

Lone Missionary

Creature — Kor Monk (2/1)

When Lone Missionary enters the battlefield, you gain 4 life.

4.3 /10
$0.24
Mardu HeartPiercer

Mardu Heart-Piercer

Creature — Human Archer (2/3)

Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.

1.1 /10
$0.10
Ogre Battledriver

Ogre Battledriver

Creature — Ogre Warrior (3/3)

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

9 /10
$0.74
Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.1 /10
$0.14
Sparkmage Apprentice

Sparkmage Apprentice

Creature — Human Wizard (1/1)

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.

1.8 /10
$0.13

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