Sparkmage Apprentice
Duel Decks: Speed vs. Cunning — common
Creature — Human Wizard
Sets Sparkmage Apprentice has been printed in:
Duel Decks: Speed vs. Cunning — common
Creature — Human Wizard
Sets Sparkmage Apprentice has been printed in:
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Buy now! ▶Creature — Human Archer (2/3)
Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
Creature — Cat Soldier (2/1)
When Leonin Snarecaster enters the battlefield, you may tap target creature.
Creature — Goblin Warrior (2/2)
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Creature — Kor Monk (2/1)
When Lone Missionary enters the battlefield, you gain 4 life.
Creature — Devil (3/3)
When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Merfolk Rogue (2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
Creature — Human Monk (1/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature — Ogre Warrior (3/3)
Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)
Creature — Human Wizard (1/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Willbender is turned face up, change the target of target spell or ability with a single target.
Creature — Illusion (1/3)
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
Creature — Elemental Berserker (2/2)
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Creature — Goblin Berserker (1/1)
Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.
Enchantment
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Creature — Zombie (2/1)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Elemental (4/4)
Flying, haste
At the beginning of the end step, sacrifice Hell's Thunder.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Goblin Warrior (2/2)
Goblin spells you cast cost less to cast.
Goblins you control have haste.
Creature — Goblin Berserker (2/2)
Creatures you control have haste and attack each combat if able.
Legendary Creature — Goblin Warrior (3/3)
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
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