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Path to Exile (Duel Decks: Venser vs. Koth)

Path to Exile

Duel Decks: Venser vs. Koth — Uncommon

Instant

Path to Exile is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Path to Exile (Duel Decks: Venser vs. Koth)
Price: PaperMTGO

TCGPlayer avg. price:

$8.65

$5.25 $8.65 $13
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Rating:

9.58/10

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Cards like Path to Exile in Standard format:

Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

5.2 /10
$5.50
Time to Reflect

Time to Reflect

Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

4.2 /10
$0.20
Blazing Hope

Blazing Hope

Instant

Exile target creature with power greater than or equal to your life total.

7.9 /10
$0.19
Gideon s Defeat

Gideon's Defeat

Instant

Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

5.2 /10
--
Alley Evasion

Alley Evasion

Instant

Choose one

Target creature you control gets +1/+2 until end of turn.

Return target creature you control to its owner's hand.

1.1 /10
$0.13
Djeru s Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling (, Discard this card: Draw a card.)

1.5 /10
--
Slash of Talons

Slash of Talons

Instant

Slash of Talons deals 2 damage to target attacking or blocking creature.

5 /10
$0.12
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

0.2 /10
$0.11
Moment of Triumph

Moment of Triumph

Instant

Target creature gets +2/+2 until end of turn. You gain 2 life.

6.2 /10
$0.13
Vampire s Zeal

Vampire's Zeal

Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

5 /10
--
Sheltering Light

Sheltering Light

Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

5 /10
$0.21
Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

0.2 /10
$0.13
Demystify

Demystify

Instant

Destroy target enchantment.

5 /10
$0.13
Spring    Mind
//

Spring // Mind

Sorcery // Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards.

3.6 /10
$0.20
Select for Inspection

Select for Inspection

Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

0 /10
$0.12
Supernatural Stamina

Supernatural Stamina

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

1.4 /10
$0.15
Forsake the Worldly

Forsake the Worldly

Instant

Exile target artifact or enchantment.

Cycling (, Discard this card: Draw a card.)

1.4 /10
$0.15
Fatal Push

Fatal Push

Instant

Destroy target creature if it has converted mana cost 2 or less.

Revolt Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

9.6 /10
$7.50
Spell Pierce

Spell Pierce

Instant

Counter target noncreature spell unless its controller pays .

5 /10
$0.20
Heaven    Earth
//

Heaven // Earth

Instant // Sorcery

Heaven deals X damage to each creature with flying.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

5.7 /10
$0.31

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