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Safe Passage (Duel Decks: Venser vs. Koth)

Safe Passage

Duel Decks: Venser vs. Koth — common

Instant

Sets Safe Passage has been printed in:

Safe Passage (Duel Decks: Venser vs. Koth)

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Rating:

6.1/10

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Cards like Safe Passage in Duel Decks: Venser vs. Koth:

Overrule

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Counter target spell unless its controller pays . You gain X life.

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Vanish into Memory

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Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

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Searing Blaze

Searing Blaze

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Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

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Seismic Strike

Seismic Strike

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Seismic Strike deals damage to target creature equal to the number of Mountains you control.

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Downhill Charge

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You may sacrifice a Mountain rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

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Revoke Existence

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Exile target artifact or enchantment.

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Jaws of Stone

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Spire Barrage

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Spire Barrage deals damage to any target equal to the number of Mountains you control.

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Volley of Boulders

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Volley of Boulders deals 6 damage divided as you choose among any number of targets.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Preordain

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

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Whitemane Lion

Whitemane Lion

Creature — Cat (2/2)

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When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

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Angelic Shield

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Enchantment

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.

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Galepowder Mage

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Creature — Kithkin Wizard (3/3)

Flying
Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Kor Cartographer

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When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

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Oblivion Ring

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When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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Steel of the Godhead

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Enchantment — Aura

Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

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Sawtooth Loon

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Creature — Bird (2/2)

Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.
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As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

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