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Ardent Militia (Eighth Edition)

Ardent Militia

Eighth Edition — uncommon

Creature — Human Soldier

Sets Ardent Militia has been printed in:

Ardent Militia (Eighth Edition)

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Cards like Ardent Militia in Eighth Edition:

Standing Troops

Standing Troops

Creature — Human Soldier (1/4)

Vigilance

1.1 /10
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Serra Angel

Serra Angel

Creature — Angel (4/4)

Flying, vigilance

6.5 /10
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Aven Cloudchaser

Aven Cloudchaser

Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Cloudchaser enters the battlefield, destroy target enchantment.

3.5 /10
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Aven Flock

Aven Flock

Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

0.5 /10
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Blinding Angel

Blinding Angel

Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

6.2 /10
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Elite Archers

Elite Archers

Creature — Human Soldier Archer (3/3)

: Elite Archers deals 3 damage to target attacking or blocking creature.

3.8 /10
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Master Healer

Master Healer

Creature — Human Cleric (1/4)

: Prevent the next 4 damage that would be dealt to any target this turn.

1.2 /10
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Oracles Attendants

Oracle's Attendants

Creature — Human Soldier (1/5)

: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

0.5 /10
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Razorfoot Griffin

Razorfoot Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)

3.4 /10
$0.08
Seasoned Marshal

Seasoned Marshal

Creature — Human Soldier (2/2)

Whenever Seasoned Marshal attacks, you may tap target creature.

0.9 /10
$0.17
Staunch Defenders

Staunch Defenders

Creature — Human Soldier (3/4)

When Staunch Defenders enters the battlefield, you gain 4 life.

0.4 /10
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Sunweb

Sunweb

Creature — Wall (5/6)

Defender (This creature can't attack.)
Flying
Sunweb can't block creatures with power 2 or less.

2.5 /10
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Wall of Swords

Wall of Swords

Creature — Wall (3/5)

Defender (This creature can't attack.)
Flying

4 /10
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Diving Griffin

Diving Griffin

Creature — Griffin (2/2)

Flying, vigilance

4 /10
$0.09
Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
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Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
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Anaba Shaman

Anaba Shaman

Creature — Minotaur Shaman (2/2)

, : Anaba Shaman deals 1 damage to any target.

2.1 /10
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Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.6 /10
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Avatar of Hope

Avatar of Hope

Creature — Avatar (4/9)

If you have 3 or less life, this spell costs less to cast.
Flying
Avatar of Hope can block any number of creatures.

2.3 /10
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Beast of Burden

Beast of Burden

Artifact Creature — Golem (0/0)

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

4.8 /10
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