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Call of the Wild (Eighth Edition)

Call of the Wild

Eighth Edition — Rare

Enchantment

Call of the Wild is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Call of the Wild (Eighth Edition)
Price: PaperMTGO

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$0.35

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Rating:

8.56/10

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Enchantment

At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.

Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield.

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Llanowar Empath

Llanowar Empath

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When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Autumnal Gloom

Autumnal Gloom

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: Put the top card of your library into your graveyard.

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Wolfkin Bond

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Enchantment Aura

Enchant creature

When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield.

Enchanted creature gets +2/+2.

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Ulvenwald Mysteries

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Enchantment

Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Weirding Wood

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Enchantment Aura

Enchant land

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Retreat to Kazandu

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Enchantment

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You gain 2 life.

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Howlpack Resurgence

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Enchantment

Flash (You may cast this spell any time you could cast an instant.)

Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

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Enchantment

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

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Enchantment Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

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Stensia Masquerade

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Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

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Oath of Nissa

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Legendary Enchantment

When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any color to cast planeswalker spells.

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Enchantment

Devoid (This card has no color.)

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Enchantment

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Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

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Crop Sigil

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Enchantment

At the beginning of your upkeep, you may put the top card of your library into your graveyard.

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Prism Array

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Enchantment

Converge Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

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( represents colorless mana.)

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Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

You may tap or untap target creature.

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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