Circle of Protection: White
Eighth Edition — uncommon
Enchantment
Sets Circle of Protection: White has been printed in:
Eighth Edition — uncommon
Enchantment
Sets Circle of Protection: White has been printed in:
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: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
As Story Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Enchantment
Wall creatures can attack as though they didn't have defender.
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked except by Walls.
Enchantment
You have shroud. (You can't be the target of spells or abilities.)
Enchantment
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
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