Death Pits of Rath
Eighth Edition — rare
Enchantment
Sets Death Pits of Rath has been printed in:
Eighth Edition — rare
Enchantment
Sets Death Pits of Rath has been printed in:
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Whenever a creature you control deals combat damage to a player, that player discards a card.
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
Enchantment
When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.
Enchantment
, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Enchantment
: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.
Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
You have shroud. (You can't be the target of spells or abilities.)
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Enchantment — Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Enchantment
, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Enchantment
Whenever a Forest is tapped for mana, its controller adds an additional .
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