Intruder Alarm
Eighth Edition — rare
Enchantment
Intruder Alarm rulings:
2004-10-04: If multiple creatures enter the battlefield at one time, this ability triggers once for each creature. This doesn’t matter much, but it can in some cases.
Eighth Edition — rare
Enchantment
Intruder Alarm rulings:
2004-10-04: If multiple creatures enter the battlefield at one time, this ability triggers once for each creature. This doesn’t matter much, but it can in some cases.
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Legendary creatures don't untap during their controllers' untap steps.
When Arena of the Ancients enters the battlefield, tap all legendary creatures.
Enchantment
When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
Enchantment
Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.
Creature — Kraken (6/6)
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
Enchantment
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.
Sorcery
Roll a d20.
1—9 | Tap all creatures your opponents control.
10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.
Enchantment
As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
Creature — Leviathan (9/9)
When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
Enchantment
When Curse of Marit Lage enters the battlefield, tap all Islands.
Islands don't untap during their controllers' untap steps.
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
Enchantment
Cast this spell only if you control a snow land.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures with flying don't untap during their controllers' untap steps.
Enchantment
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Stickers
— Whenever this creature attacks, untap target permanent.
— Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
— 2/3
— 5/3
Artifact
Creatures with power 1 or less don't untap during their controllers' untap steps.
Creature — Giant (3/3)
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Legendary Creature — Minotaur Warrior (6/6)
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Enchantment
Creatures without flying don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay for each creature chosen this way. If the player does, untap those creatures.
Snow Creature — Dragon (5/5)
Flying
: Tap target creature and put an ice counter on it. ( can be paid with one mana from a snow source.)
Creatures with ice counters on them don't untap during their controllers' untap steps.
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