Invisibility
Eighth Edition — uncommon
Enchantment — Aura
Sets Invisibility has been printed in:
Eighth Edition — uncommon
Enchantment — Aura
Sets Invisibility has been printed in:
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: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.
Enchantment
Wall creatures can attack as though they didn't have defender.
Enchantment
When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
Enchantment
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
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