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Ivory Mask (Eighth Edition)

Ivory Mask

Eighth Edition — rare

Enchantment

Sets Ivory Mask has been printed in:

Ivory Mask (Eighth Edition)

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3.62/10

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Cards like Ivory Mask in Eighth Edition:

Glorious Anthem

Glorious Anthem

Enchantment

Creatures you control get +1/+1.

8.3 /10
$0.34
Karma

Karma

Enchantment

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.

4.3 /10
$0.12
Noble Purpose

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

5.2 /10
$0.80
Story Circle

Story Circle

Enchantment

As Story Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

4.4 /10
$0.24
Worship

Worship

Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

6.6 /10
$1.21
Rolling Stones

Rolling Stones

Enchantment

Wall creatures can attack as though they didn't have defender.

5.7 /10
$2.08
Blanchwood Armor

Blanchwood Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.

8.8 /10
$0.19
Blood Moon

Blood Moon

Enchantment

Nonbasic lands are Mountains.

9.6 /10
$6.39
Call of the Wild

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

4.1 /10
$0.30
Choke

Choke

Enchantment

Islands don't untap during their controllers' untap steps.

5 /10
$0.96
Circle of Protection Blue

Circle of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

3.2 /10
$0.25
Circle of Protection Green

Circle of Protection: Green

Enchantment

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

3.5 /10
$0.17
Circle of Protection Red

Circle of Protection: Red

Enchantment

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

3.7 /10
$0.23
Circle of Protection White

Circle of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

4.4 /10
$0.16
Coastal Piracy

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

9.2 /10
$5.11
Cowardice

Cowardice

Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

5.2 /10
$0.47
Death Pit Offering

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.

3.2 /10
$0.27
Death Pits of Rath

Death Pits of Rath

Enchantment

Whenever a creature is dealt damage, destroy it. It can't be regenerated.

5.5 /10
$1.55
Dehydration

Dehydration

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.

1 /10
$0.05
Fecundity

Fecundity

Enchantment

Whenever a creature dies, that creature's controller may draw a card.

8.7 /10
$0.52

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