Megrim
Eighth Edition — uncommon
Enchantment
Sets Megrim has been printed in:
Eighth Edition — uncommon
Enchantment
Sets Megrim has been printed in:
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Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Enchantment
, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Enchantment
Whenever a permanent is returned to a player's hand, that player discards a card.
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
Enchantment
When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Discard a land card: Seismic Assault deals 2 damage to any target.
Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Creature — Specter (2/3)
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Enchantment
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
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