Sacred Ground
Eighth Edition — rare
Enchantment
Sets Sacred Ground has been printed in:
Eighth Edition — rare
Enchantment
Sets Sacred Ground has been printed in:
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Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Enchantment
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Wall creatures can attack as though they didn't have defender.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
As Story Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Enchantment
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment — Aura
Enchant Swamp
When enchanted land becomes tapped, destroy it.
When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.
Enchantment
You have shroud. (You can't be the target of spells or abilities.)
Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked except by Walls.
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
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